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Kosinski, Craig T. (1977). The use of simulation and gaming for enhancing creative behavior. Unpublished masters thesis, State University College at Buffalo; Interdisciplinary Center for Creative Studies, Buffalo, NY.
Type of Resource:
Dissertation/Thesis Libary of Congress (LC) or Dewey Decimal Classification (DDC) Call Number: LC: LB1029.S53 K62 Executive Summary: PDF
A research study which proposes using gaming and simulation to improve and expand upon instructional methodologies used in creative studies courses. The author reviews instrucitonal game theory and offers notes for the facilitator. Author presents a series of original games and classroom activities which support each lesson objective in creative studies text Guide to Creative Action (Parnes et al, 1976).
Creativity / Stimulating creativity / Education / Educational innovation / Techniques / Divergent / Process / Fun
This item is part of the Creative Studies Library
in the E. H. Butler Library at Buffalo State College- State University
of New York.
CBIR Record Number: 98380
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